Portfolio

An easy scrollable view at some of the work I have Art Directed and created for various games and film. Please see the “Projects” tab for detailed contributions on each title.

Titanfall: Assault

I was the principal Art Director on this title from concept to completion. The product was selected as Editor’s Choice by Apple & Google and featured at the top of the charts. The game was released on August 10, 2017

UI/UX Design

Live Operations – Digital Advertising

Marketing Art

Game Art

D&D – Sword Coast Legends

I was the Art Director for Sword Coast Legends from initial pitch concept to shipped product. After showing at E3 and PAX, the game was nominated for numerous awards including Best of Show, and Best of E3. The game was released on October 20, 2015

Logo Design

Concept Art

Marketing Art

Skylanders

I was the Art Director for both Skylanders: Giants and the follow-up game Skylanders: Swapforce for the Nintendo 3DS at n-Space, Inc.

Concept Art

Marketing Art

Heroes of Ruin

I was the Art Director on this new brand IP from n-Space, Inc. and published by Square Enix. The game was honored with a “Best of E3” award by Pure Nintendo and featured in Nintendo Power magazine as a leading title on the new 3DS hardware. The game was released on June 15, 2012. The check out the main Heroes of Ruin site now for more info.

Concept Art

Environments 

Marketing Art

TRON – Evolution: Battle Grids

I was the Art Director on this title from concept to completion. Guiding the look and feel of such an important title has been a huge accomplishment for me. The game was released on December 7, 2010

Concept Art

UI/UX Design

Marketing Art

Walt Disney Feature Animation

Here is my traditional animation reel from Lilo & Stitch and Brother Bear; a couple of the films I worked on. 

For scene credits see my EFX REEL BREAKDOWN

2D/3D Animation Tests

These are 2D/3D hybrid animation test I did while in pre-production on a film at Disney.